Considering the insights shared during the Research phase and using our design language, I let my ideas flow freely and created 45 screens. Some areas had numerous variations, such as the Template shop, where users would browse available templates, the Template view, and the Search results. I aimed to determine the most effective layout to make templates noticeable, easily understandable, and usable. Here are some explorations I did.
I incorporated known concepts from our current UI; sidebars with icons are used across Meister's products and are familiar to users. The categories presented there are already used in MindMeister. The "shop" idea was explored, where users can browse all available templates. Some are personalized based on the user's profile (e.g., Business user or belonging to a specific industry). This dynamic approach based on the user's profile aimed to provide inspiration, usability, and up-to-date offerings.
After the exploration shared above, I organized a workshop with the Design Team to further develop the concept and challenge my ideas. This exercise was beneficial, as it allowed me to step back from the project. We discussed various aspects, including the sizing of views – having a sidebar makes the view larger, for instance.
During this design phase, it was important to consider the moving parts that could significantly impact designs. For instance, the number of templates – starting with 5, all templates could be seen at a glance without a sidebar. However, preparations were needed for 10, 50, or 100 templates. This influenced navigation and content presentation. These moving parts were discussed with engineers, marketing, and the product manager.
The content of the template view was also a key discussion point. We didn't have the final content marketing would provide for this view. From the design side, we agreed on having the minimum content – a title, a short description, and a screenshot. Additionally, templates would have an illustration and an icon.